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2026. Time to explore in VR

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VR Machine has evolved to VR Vibes

Since 2020, VR Machine has provided VR services, incursions and high impact learning experiences to primary and secondary schools, colleges, universities, and businesses across Victoria.

 

VR is no longer new and exotic. It is a strong, niche technology with solid use cases across multiple industries.  It's for business, communications, remote work, training, education, simulation, real estate, medical diagnostics, marketing, art, gaming and movies. ​

Now we are entering a new era, incorporating a new style, new partnership opportunities and new AI goodness.

The VR vibes are at an all time high.

While we build out our new website, please use our contact form 

​Services

No longer just VR school incursions, we are able to devise, plan and deliver. From single events, to mid-range conplexity projects, and right up to ongoing technology partnership.

VR services includes:

  • School, college, corporate or personal event VR sessions

  • Consultation, implementation strategy, learning design

  • VR facility logistics & fleet management

  • Learning or Training experiences

  • 360/180 spatial media 

By combining cutting-edge technology with user-centric design, we deliver unparalleled solutions that enhance interaction and engagement in the virtual space. Join us as we shape the future and craft unforgettable digital journeys.

VR Headset Packages

We offer both in-person or online facilitated VR sessions for schools, businesses or events.  VR Headsets can be bright to your, for one offs, for extended hire or a combination of both.

 

If you, or your team, have never tried VR in an education or corporate setting before, this is by far the most common starting point.  Try it! Jump in and see what is available right now, what can be custom-built for you, and learn what other industries are using it for.

What We Offer

Our innovative solutions include VR development, interactive simulations, and real-time analytics to enrich user engagement.

Contact us

Most suitable for you...
5 headsets (Group)
10 headsets (Half class)
25 headsets (Maximum)
Most common hire...
1 week (just for strategic use cases)
2 weeks (plenty of time to explore)
4 weeks (share and co-build with your team/class)
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